v1.3 Changelog


  • Added difficulties
    • Easy: Walking simulator
      • Start with 5 health
      • Movement at half speed
      • Obstacle and coin spawn rates reduced
      • Less coins per line
      • Pits spawn later
      • Points from most sources reduced to 0.6×
    • Normal: How the game was meant to be played
      • Start with 3 health
      • Movement at normal speed
      • Standard obstacle and coin spawn rates
      • Standard amount of coins per line
      • Pits spawn at the normal time and size
      • Normal amount of points
    • Hard: Masochists only
      • Start with 1 health
      • Movement at double speed
      • Increased obstacle and coin spawn rates
      • Increased amount of coins per line
      • Pits spawn wider than normal
      • Double amount of points
    • Scores are tracked separately for each difficulty
  • Added three music tracks, and set them based on difficulty or whether the game is in the menus
    • The original track, Beach Waves, can be heard on Easy difficulty; for easy listening
    • Pikaton Wilds Day is the track for Normal difficulty; more adventurous but still with room to breathe
    • Wild Encounter is the track for Hard difficulty; fast paced music for fast paced gameplay
    • Battle Computer is the track for the menus
  • Music now fades in and out when transitioning to and from menus, dying, restarting, etc.
  • Added rivers to the background to hide the seams between zones
  • Added bridge tiles at zone transitions to replace foreground seam; bridge transitions are flat and ground obstacle free to provide a brief respite before the next zone
  • Now displays version number (and difficulty, when running) at bottom left of screen
  • "Game Over" screen now has UI on a dark box so it's easier to read
  • "Pause" screen now has a dark box, but also has the Restart and Menu buttons the "Game Over" screen does
  • The moon now has phases, and appears earlier or later depending on phase
    • There's a slight chance of eclipses
  • Added star fields to night sky
  • Hats now move with the player's head instead of the player's hitbox when in the running animation
  • Adjusted prices of some hats
  • Added 6 new hats
  • No longer displays collected coins on main menu
  • Gold coin now used as currency icon instead of dollar sign
  • Added art to the title screen
  • Fixed an apparent crash when closing (pygame.error: display Surface quit)

Files

Free Runner Odyssey v1.3.0.zip 72 MB
68 days ago

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